Informatik und Kommunikation
Filtern
Erscheinungsjahr
Dokumenttyp
- Video (60)
- Konferenzveröffentlichung (45)
- Teil eines Buches (Kapitel) (39)
- Wissenschaftlicher Artikel (32)
- Lehrmaterial (13)
- Buch (Monographie) (11)
- Vorlesung (7)
- Beitrag zu einer (nichtwissenschaftlichen) Zeitung oder Zeitschrift (4)
- Sonstiges (3)
- Masterarbeit (2)
Schlagworte
- Robotik (30)
- Flugkörper (21)
- UAV (21)
- Journalismus (15)
- Rettungsrobotik (8)
- 3D Modell (7)
- Akkreditierung (7)
- E-Learning (7)
- Marketing (6)
- Radio-Feature (6)
- Mikroinformatik (5)
- Virtuelle Hochschule (5)
- Erweiterte Realität <Informatik> (4)
- Human-Robot Interaction (4)
- Mikrocomputer (4)
- Mikroprozessor (4)
- Rasenmäher (4)
- World Wide Web 2.0 (4)
- Alternative Geschäftsmodelle (3)
- Augmented Reality (3)
- DRZ (3)
- Datenjournalismus (3)
- Deutsches Rettungsrobotik-Zentrum (3)
- Informatik (3)
- Kommunikation im Internet (3)
- Kommunikationswissenschaft (3)
- Kulturmanagement (3)
- Medieninformatik (3)
- Online-Medien (3)
- SLAM (3)
- Studiengang (3)
- Studium (3)
- Werbung (3)
- Bologna-Prozess (2)
- Branding (2)
- CD-ROM (2)
- Club-TV (2)
- Content-Marketing (2)
- Crowdfunding (2)
- Empirische Methoden (2)
- Fachjournalismus (2)
- Gatekeeping (2)
- Gestaltung (2)
- Graswurzel-Journalismus (2)
- Hands-free Interaction (2)
- Innovation (2)
- Intel-Prozessor (2)
- Internet (2)
- Kartierung (2)
- Lernraum (2)
- Mapping (2)
- Medienforschung (2)
- Medienrecht (2)
- Mikrocomputertechnik (2)
- Netzwerk-Medien (2)
- Partizipativer Journalismus (2)
- Personal Computer (2)
- Physik (2)
- Point Clouds (2)
- Qualifikationsrahmen (2)
- Social Media (2)
- Tetraplegie (2)
- Trennungsgrundsatz (2)
- Twitter <Softwareplattform> (2)
- Ubuntu (2)
- Vegetationsbrand (2)
- Wissenschaftliches Arbeiten (2)
- composition (2)
- design process (2)
- gender stereotypes (2)
- gender-sensitive design (2)
- gender-specific design (2)
- Öffentlichkeitsarbeit (2)
- Ökonomie (2)
- 360° Panorama (1)
- 3D-Printer (1)
- ANSI-C (1)
- Adobe Audition (1)
- Akademischer Grad (1)
- Akkreditierung (1)
- Akkreditierungsagentur (1)
- Akkreditierungsagentur für Studiengänge der Ingenieurwissenschaften, der Informatik, der Naturwissenschaften und der Mathematik (1)
- Akustik (1)
- Alltagsunterstützende Assistenzlösung (1)
- Arbeitsbelastung (1)
- Arbeitsmotivation (1)
- Arbeitspsychologie (1)
- Artificial Intelligence (1)
- Arzneimittel (1)
- Assembler-Prgrammierung (1)
- Assisted living technologies (1)
- Assistive robotics (1)
- Atomphysik (1)
- Audioschnitt (1)
- Automatisierung (1)
- Automatisierung, Journalismus, Literaturüberblick (1)
- Autonomous Agents (1)
- BSM (1)
- Bachelor-Studiengang (1)
- Bachelorstudiengang (1)
- Bachelorstudium (1)
- Befragung (1)
- Berufsbefähigung (1)
- Berufseinsteiger (1)
- Berufsfeldstudie (1)
- Bildverarbeitung (1)
- Bodily sensation maps (1)
- Boulevardisierung (1)
- Brand theory (1)
- COVID-19 (1)
- CRM (1)
- Chief Executive Officer (1)
- Codegenerierung (1)
- Commercial communication (1)
- Communication management (1)
- Continuous Queries (1)
- Corporate Identity (1)
- Curriculanormwert (1)
- Data Journalism (1)
- Datalog (1)
- Datenanalyse (1)
- Deductive Databases (1)
- Depression (1)
- Designprozess (1)
- Digitale Speicher (1)
- Elektrizitätslehre (1)
- Emotion induction (1)
- Enterprise JavaBeans (1)
- Entgrenzung (1)
- Enthüllungsjournalismus (1)
- Evaluation (1)
- Eventmanagement; digitale Events; interne Kommunikation (1)
- Exposé (1)
- Fachgesellschaft (1)
- Fernsehnachrichten (1)
- Fernsehsendung (1)
- Festkörperphysik (1)
- Freundeskreis (1)
- Fuzzy-Optimierung (1)
- Galtung (1)
- Gatewatching (1)
- Gehirn & Computer (1)
- Genderstereotype (1)
- Generation Y (1)
- Geräusche (1)
- Geschichte (1)
- Geschlecht (1)
- Greek dept crisis (1)
- Halbleiterspeicher (1)
- Hochschulbildung (1)
- Hochschulqualifizierungsprozess (1)
- Human-centered computing (1)
- Hören (1)
- IAPS (1)
- Incremental Evaluation (1)
- Inferenz <Künstliche Intelligenz> (1)
- Informatikstudium (1)
- Ingenieurstudium (1)
- Integrierte Schaltung (1)
- Interaktion (1)
- Intereffikation (1)
- Internationalisierung (1)
- Interrupt <Informatik> (1)
- Journalism (1)
- Journalistenausbildung (1)
- Kalman filter (1)
- Kernphysik (1)
- Kommunikation (1)
- Komposition (1)
- Kreditpunktesystem (1)
- Kulturelle Einrichtung (1)
- Kulturforschung (1)
- Kulturmarketing (1)
- Kultursponsoring (1)
- Kundenmanagement (1)
- Künstliche Intelligenz (1)
- MS-DOS (1)
- MS-DOS; Betriebssystem (1)
- Machine Learning (1)
- Magnetspeicher (1)
- Manuskript (1)
- Markenmanagement (1)
- Maschinenintelligenz (1)
- Master-Studiengang (1)
- Masterstudiengang (1)
- Masterstudium (1)
- Mathematikstudium (1)
- Mechanik (1)
- Media Brands (1)
- Media brand characteristics (1)
- Media ethics (1)
- Media law (1)
- Media positioning (1)
- Medialisierung (1)
- Medication (1)
- Medienethik (1)
- Mensch-Roboter (1)
- Menschheitsentwicklung (1)
- Mikrofon (1)
- Mikroprozessor-Technologie (1)
- Mixed Reality (1)
- Modellierung (1)
- Modularisierung (1)
- Multi-Agent System (1)
- Musik (1)
- Nachrichtensendung (1)
- Nachrichtenwert (1)
- Nachrichtenwerttheorie (1)
- Naturwissenschaftliches Studium (1)
- NeRF (1)
- Netzkommunikation (1)
- Netzwerköffentlichkeit (1)
- New Work, Information and Communication Industry, Innovation, Organizational Goals, Survey (1)
- Normalisierung (1)
- Object Recognition (1)
- Object-relational Mapping (1)
- Online-Studium (1)
- Optik (1)
- Ortsbestimmung (1)
- Outcome-Orientierung (1)
- PASCAL (1)
- PR (1)
- Pandemie (1)
- People with disabilities (1)
- Persistenz <Informatik> (1)
- Politikjournalismus (1)
- Politische Berichterstattung (1)
- Politische Kommunikation (1)
- Politische Wissenschaft (1)
- Praxissemester (1)
- Principle of separation (1)
- Professor (1)
- Präsentation (1)
- Qualitätssteigerung (1)
- Redaktion (1)
- Relativitätstheorie (1)
- Replication (1)
- Rescue Robotics (1)
- Robot assistive drinking (1)
- Robot assistive eating (1)
- Schleichwerbung (1)
- Schreiben (1)
- Schwingung (1)
- Selbstverständnis (1)
- Small UAVs (1)
- Smart Grid (1)
- Sozialkompetenz (1)
- Sport-Marketing (1)
- Sportpublizistik (1)
- Sprechen (1)
- Stimme (1)
- Streaming (1)
- Studie (1)
- Studienverlauf (1)
- Studierbarkeit (1)
- Supercomputer (1)
- TV-Journalismus (1)
- Thermodynamik (1)
- Travelling-salesman-Problem (1)
- Trendstudie (1)
- Twitter (1)
- Update Propagation (1)
- Vegetationsbrandübung (1)
- Vegetatonsbrandübung (1)
- Virtualisierung (1)
- Virtuelle 3D-Welt (1)
- Virtuelle Realität (1)
- Virtueller Lernraum (1)
- Visual Monocular SLAM (1)
- Wahlforschung (1)
- Weiterbildung (1)
- Welle (1)
- Werbewirkung (1)
- Workload (1)
- Zeitschrift (1)
- Zitat (1)
- Zustandsmaschine (1)
- assistive robotics (1)
- augmented reality (1)
- balance (1)
- cobot (1)
- design tools (1)
- ethics (1)
- expert interviews (1)
- gendersensibles Design (1)
- human robot interaction (1)
- human-centered design (1)
- human-robot collaboration (1)
- hybrid sensor system (1)
- international comparative study (1)
- media accountability (1)
- neutrality (1)
- normalisation (1)
- participatory design (1)
- political journalism (1)
- projection (1)
- quality standards (1)
- relevance (1)
- risk management (1)
- role identity (1)
- sensor fusion (1)
- shared user control (1)
- state machine (1)
- television news coverage (1)
- user acceptance (1)
- virtual reality (1)
- visual cues (1)
- visualization techniques (1)
- watchblogs (1)
Institut
Soft Skills
(2014)
Crowdfunding im Journalismus
(2014)
Papierloses Krankenhaus
(2005)
Autonomy and self-determination are fundamental aspects of living in our society. Supporting people for whom this freedom is limited due to physical impairments is the fundamental goal of this thesis. Especially for people who are paralyzed, even working at a desk job is often not feasible. Therefore, in this thesis a prototype of a robot assembly workstation was constructed that utilizes a modern Augmented Reality (AR)-Head-Mounted Display (HMD) to control a robotic arm. Through the use of object pose recognition, the objects in the working environment are detected and this information is used to display different visual cues at the robotic arm or in its vicinity. Providing the users with additional depth information and helping them determine object relations, which are often not easily discernible from a fixed perspective.
To achieve this a hands-free AR-based robot-control scheme was developed, which uses speech and head-movement for interaction. Additionally, multiple advanced visual cues were designed that utilize object pose detection for spatial-visual support. The pose recognition system is adapted from state-of-the-art research in computer vision to allow the detection of arbitrary objects with no regard for texture or shape.
Two evaluations were performed, a small user study that excluded the object recognition, which confirms the general usability of the system and gives an impression on its performance. The participants were able to perform difficult pick and place tasks with a high success rate. Secondly, a technical evaluation of the object recognition system was conducted, which revealed an adequate prediction precision, but is too unreliable for real-world scenarios as the prediction quality is highly variable and depends on object orientations and occlusion.
An EJB container can host three types of beans: Session beans to model business processes, entity beans to represent business objects and message-driven beans to provide for asynchronous method calls. This paper addresses entity beans and their mapping to persistent storage, especially relational and object-relational databases. A tool named BeanMaker is presented which can do object mapping either automatically by metadata analysis of a database schema or manually based on intrinsic real world semantics supplied by the user. BeanMaker is a running prototype system with an intuitive GUI interface. This paper looks what's behind the scenes and focuses on design issues and concepts of code generation.